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Adventure Map Spells

Description


This mod adds 24 adventure map spells.Air SpellsAccuracy: All creatures receive +5/10/15% Damage when attacking at range until the end of the day.Clarity: All creatures receive mind spell immunity until the end of the day/day/week.Darkness: Creates a 1/2/3 tile radius of shroud for non-allied players with hero movement until the end of the day.Divine Spirit: All creatures receive +1/2/3 Morale until the end of the day.Fleet Foot: Gain +200/300/400 max movement points in next day.Power of Haste: All creatures receive +1/2/3 Speed until the end of the day.Earth SpellsDead Luck: Reduces maximum Luck in combat to +2/+1/negates positive until the end of the day.Death Call: Increases Necromancy skill by 10/15/20% until the end of the day.Dwarven Luck: All creatures receive +1/2/3 Luck until the end of the day.Herald of Death: Reduces maximum Morale in combat to +2/+1/negates positive until the end of the day.Hold Ground: Creatures receive +3/6/9 Defense when defending in combat until the end of the day.Power of Stone: Creatures ignore 5/10/15% of enemy Attack until the end of the day.Fire SpellsDemonic Power: Creatures receive +5/10/15% Damage until the end of the day.Raise Demons: Necromancy raises Demons/Horned Demons/Horned Demons until the end of the day/day/week.Shattering Strike: Creatures' attacks ignore 5/10/15% of enemy Defense until the end of the day.Water SpellsBenediction: Cast all spells at Basic/Advanced/Expert proficiency until the end of the day.Channel Power: Gain +5/10/15% spell damage until the end of the day.Seafaring: Removes the boarding and unboarding penalties of ships until the end of the day/day/week.Whirlpool Protection: Protects the army from whirlpools until the end of the day/day/week.Global SpellsArcane Protection: Creatures receive +5/10/15% spell damage reduction until the end of the day.Empathy: Nullifies the Morale penalty of mixing good and neutral units until the end of the day/day/week.Griffin Eye: See 1/2/3 square further into the shroud until the end of the day.Magic Cushion: Creatures receive +5/10/15% magical resistance until the end of the day.Negotiations: Reduces the cost of surrendering by 10/20/30% until the end of the day.

Version

1.5

Author

Heroes III Modding Community, Aphra, SpiritOfRebellion

Contact

https://discord.gg/chBT42V

Repository

View mod on GitHub

Submods

Adventure Map Spells

Water Magic Spells

Seafaring

Channel Power

Benediction

Whirlpool Protection

Fire Magic Spells

Demonic Power

Shattering Strike

Raise Demons

Earth Magic Spells

Death Call

Dead Luck

Hold Ground

Dwarven Luck

Power of Stone

Herald of Death

Any Magic Spells

Negotiations

Magic Cushion

Griffin Eye

Empathy

Arcane Protection

Air Magic Spells

Fleet Foot

Divine Spirit

Accuracy

Clarity

Power of Haste

Darkness